But I feel like if you watch Apocalypse Now and you get done with it, that’s a lot better than watching the trailer for Apocalypse Now, where you never get the same depth and quality and feeling. So it’s sort of like what do you want to go for? And that’s the answer to why you would try to make a larger form — although still shorter than most games, indie games — there’s a greater possible depth there.
Steve Swink On The Art Of Experimental Games
Weird personal footnote: I shared a cup of Absinthe with Steve on the day he left Neversoft.